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RPG Vault
As Dungeon Lords enters the last couple of months before release, more information about it is coming to light. We've known a number of basic facts for some time. The developer is Atlanta-based Heuristic Park, which is headed by D.W. Bradley...
Obwohl Dungeon Lords kein Online-Rollenspiel ist, haben wir den viel versprechenden Multiplayer Titel in unsere Reihen aufgenommen. Warum? Das lest ihr am besten in unserem Interview mit Mathias Reinke, dem Lead Tester für die deutsche Version von Dungeon Lords...
In cRPG history, three impressive series tower over the landscape: Ultima, Might & Magic and Wizardry. Behind some of these great games are famous names including Richard Garriott, Jon Van Caneghem -- and D.W. Bradley, whose mild-mannered and disembodied voice was on the ‘phone, punctuated by the static of the 10,000 miles that separated us...
One of the games that are quietly slipping under the radar for one reason or another is one that I'm particularly interested in seeing playable of again soon. Dungeon Lords is the brainchild of D.W. Bradley, one of the famous few who was instrumental in the Wizardry series among others. But this game isn't the turn based epic that players might be used to...
RPGDot: Please tell us something about the game world. How big will Dungeon Lords be compared to Morrowind or Gothic 2? And how detailed and interactive will it be? Christopher Kellner, DTP: DL will be between Morrowind and Gothic 2. Gothic 2 was limited considering the game world, but very detailled...
Gamesfire: Viele Spieler vergleichen Dungeon Lords ja mit Gothic 2, ist dieser Vergleich gerechtfertigt? Wenn ja, warum? C.Kellner: Jedes Rollenspiel muss sich Vergleichen stellen, auch Dungeon Lords. Dungeon Lords ähnelt vom Kampfsystem und Gameplay Gothic II, in den Aspekten Größe der Spielwelt und Verschachtelung der Story, der Quests und der politischen Fraktionen eher Morrowind...
Welche Rolle spielt der vom Spieler gesteuerte Held? Wird man im Spiel verschiedene Wege - wie zum Beispiel gut oder böse - einschlagen können? Am Anfang erfährt man nur, dass die Prinzessin verschwunden ist, die eigentlich den Widersacher des Königs, Lord Barrowgrim, heiraten sollte...
The name of D.W. Bradley has been attached to some of the more sterling medieval/fantasy games in recent history -Wizardry: Heart of the Maelstrom, Wizardry: Bane of the Cosmic Forge and Wizardry: Crusaders of the Dark Savant. When you see that name pop up in conjunction with a new title, one tends to sit up and take very strong notice...
Eine kurze Einführung in die Story von Dungeon Lords: Der große Zauberer, Galdryn of the Meadows, wurde von einer tödlichen Verschwörung innerhalb des Kreises der Magier geschlachtet. Sein Hauptverbündeter, Lord Davenmor, kämpft nun um das Königreich vor den dunklen Kräften der Verschwörung und den Angriffen von Lord Barrowgrims Armee von Plünderern zu beschützen...

There's usually only one kind of action role-playing game, and that's the Diablo-style adventure where you run around the world slaying monsters, picking up lots of loot, and repeating the process over and over again. But designer D.W. Bradley, whose previous credits include contributions to the classic Wizardry series, hopes to reinvent the genre with Dungeon Lords, which will combine the fast-paced-action role-playing of Diablo with an eye toward providing the depth of a more traditional RPG...

RPG Vault
During the period from the late 1980s through the early 1990s, the CRPG category achieved a very prominent status, perhaps even a dominant one, due to the release of many exceptional titles. Among this number were three worthy additions to an already venerable series, Wizardry V-VII. In each case, D.W. Bradley, headed the development team. As a result, when we first had occasion to become aware of its latest project, Dungeon Lords, we were immediately eager to find out all about it...
RPG Vault
We did learn the game will feature an epic storyline involving mystery and betrayal plus lots of quests. In addition, it will incorporate a character system that will allow for substantial personalization through numerous skills, special abilities and class specializations...

D.W. Bradley, the creator of several Wizardry RPGs and Activision's Wizards and Warriors game is back with his development team at Heuristic Park with what he hopes is a new way of looking at the RPG genre with their upcoming title Dungeon Lords, which will bring elements of fighting games into its gameplay. HomeLAN got a chance to chat with Bradley about his plans for Dungeon Lords...

DW Bradley, author of such great titles like Wizardry V - Heart Of The Maelstrom, Wizardry VI - Bane of the Cosmic Forge and Wizardry VII - Crusaders of the Dark Savant or CyberMage and Wizards & Warriors is just in the productions of another very promising RPG: Dungeon Lords. While very little is known about that project, we had the chance to secure one of the very rare interview spots with him and here's what he has to say about his latest baby...

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